Home E-Books Special Effects and Game Development in Java The Applet StatusScroller

Special Effects and Game Development in Java(TM) - The Applet StatusScroller


import java.applet.*;

import java.awt.*;



public class statusscroller extends Applet implements Runnable {



public Thread animationthread = null;

public String message;



public void init()

{

    message="                              ";

    message+="                              ";

    message+="                              ";

    message+="                              ";

    message+="Anibal Wainstein's Basic Course ";

    message+="in Special Effects and Game development in Java(TM)";

}



public void start()

{

    if (animationthread == null)

    {

         animationthread = new Thread(this,"animationthread");

         animationthread.start();

    }

}



public void stop()

{

    if ((animationthread != null) && animationthread.isAlive())

        animationthread.stop();

    animationthread = null;

}



public void run()
{
while (true)
{
int L=message.length();
for (int i=0; i<L; i++)
{
showStatus(message.substring(i,L));
try {Thread.sleep(100);}
catch(InterruptedException e) {}
}
}
}
}